Recent Patch Compendium
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GENERAL CHANGES
2-2-2 role lock enforced
Global self-regen passive removed
Tank passive knockback reduction removed
Damage passive removed
No ultimate charge is retained upon swapping heroes
Flashpoint maps scoring speed modifier reduced to 85%
Note: HP = health, AP = armor, SP = shield
TANK HEROES
Attribute |
6v6 Value |
5v5 Value |
---|
Health |
300 |
350 |
Armor |
250 |
375 |
Shields |
0 |
0 |
Ult Charge |
1540 |
1700 |
Patch Notes - DVA Changes
Fusion Cannons
Total damage per shot reduced from 22 to 20.5
Boosters
Impact damage reduced from 25 to 10
Defense Matrix
Cooldown increased from 1 to 1.5 seconds
Maximum duration reduced from 3 seconds to 2 seconds
Self Destruct
Ultimate cost reduced from 1700 to 1540 points
Attribute |
6v6 Value |
5v5 Value |
---|
Health |
400 |
525 |
Armor |
0 |
0 |
Shields |
0 |
0 |
Ult Charge |
1932 |
2145 |
Patch Notes - DOOMFIST Changes
The Best Defense
Overhealth generation from abilities reduced from 35 to 25
Hand Cannon
Minimum damage reduced from 16.5 to 13.5
Maximum damage reduced from 55 to 45
Seismic Slam
Damage reduced from 50 to 40
Power Block
Cooldown increased from 7 to 8 seconds
Duration reduced from 2.5 seconds to 1.5 seconds
Rocket Punch
Knockback reduced by 20%
No longer stuns enemies on impact with a wall
Meteor Strike
Ultimate cost reduced from 2145 to 1932 points
Health regeneration while in the air removed
Attribute |
6v6 Value |
5v5 Value |
---|
Health |
400 |
525 |
Armor |
0 |
0 |
Shields |
0 |
0 |
Ult Charge
|
2450
|
2700
|
Patch Notes - JUNKER QUEEN Changes
Adrenaline Rush
Health regeneration multiplier from wound damage reduced from 2x to 1.2x
Scattergun
Damage reduced from 80 to 75
Jagged Blade
Now pulls all heroes an equal distance
Pull distance reduced by 15%
Commanding Shout
Cooldown increased from 12 to 14 seconds
Overhealth generation reduced from 150 to 100
Carnage
Impact damage reduced from 105 to 90
Now immediately heals for 25 HP per target hit
Rampage
Ultimate cost reduced from 2700 to 2450 points
Wound total damage reduced from 90 to 60
Attribute |
6v6 Value |
5v5 Value |
---|
Health |
400 |
525 |
Armor |
100 |
200 |
Shields |
0 |
0 |
Ult Charge
|
2400
|
2650
|
Patch Notes - MAUGA Changes
Incendiary and Volatile Chaingun
Damage per bullet reduced from 4 to 3.5
Number of shots required to ignite enemies with Incendiary Chaingun reduced from 10 to 8
Overrun
Cooldown increased from 6 to 8 seconds
Cardiac Overdrive
Cooldown increased from 12 to 16 seconds
No longer grants damage reduction to allies
Lifesteal reduced from 60% to 50% of damage dealt
Cage Fight
Ultimate cost reduced from 2650 to 2400 points
Duration reduced from 8 to 7 seconds
Attribute |
6v6 Value |
5v5 Value |
---|
Health |
200 |
275 |
Armor |
250 |
350 |
Shields |
0 |
0 |
Ult Charge |
1814
|
2150
|
Patch Notes - ORISA Changes
Energy Javelin
Direct damage increased from 60 to 70
Javelin Spin
Cooldown reduced from 8 to 7 seconds
Fortify
Cooldown reduced from 16.5 to 13 seconds
Cooldown now begins when the ability ends
Overhealth generation reduced from 100 to 0
Movement speed penalty removed
Terra Surge
Ultimate cost reduced from 2150 to 1814 points
Damage reduced from 72-500 to 58-400
Attribute |
6v6 Value |
5v5 Value |
---|
Health |
400 |
425 |
Armor |
0 |
100 |
Shields |
0 |
|
Ult Charge |
2016
|
2300
|
Patch Notes - RAMATTRA Changes
Nemesis Form
Cooldown increased from 7 to 9 seconds
AP gain reduced from 225 to 175
Pummel damage increased from 60 to 70
No longer grants increased movement speed
Void Barrier
Health reduced from 1000 to 650
Ravenous Vortex
Cooldown increased from 11 to 12 seconds
Annihilation
Ultimate cost reduced from 2300 to 2016 points
Movement speed bonus reduced from 20% to 10%
Attribute |
6v6 Value |
5v5 Value |
---|
Health |
300 |
400 |
Armor |
250 |
250 |
Shields |
0 |
0 |
Ult Charge |
1540
|
1800
|
Patch Notes - REINHARDT Changes
HP reduced from 400 to 300
AP reduced from 300 to 250
Steadfast
Receives 20% less knockback from all sources
Rocket Hammer
Damage reduced from 100 to 80
Barrier Field
Health increased from 1400 to 1600
Regeneration rate increased from 144 to 180 H/s
Charge
Cooldown increased from 7 to 10 seconds
Firestrike
Only has one ability charge
Damage reduced to 100
Earthshatter
Ultimate cost reduced from 1800 to 1540 points
Critical damage increased from 150 to 175
Attribute |
6v6 Value |
5v5 Value |
---|
Health |
600 |
650 |
Armor |
0 |
0 |
Shields |
0 |
0 |
Ult Charge |
2240
|
3050
|
Patch Notes - ROADHOG Changes
HP reduced from 650 to 600
Scrap Gun
Ammo reduced from 6 to 5
Damage reduced from 160 to 140
Take a Breather
Cooldown increased from 1.25 to 3.5 seconds
Maximum time reduced from 2.5 to 1.425 seconds
Recharge time reduced from 12 to 8 seconds
Total healing reduced from 450 to 300
Chain Hook
Cooldown increased from 6 to 7 seconds
Pigpen
Initial damage increased from 60 to 70
Damage over time increased from 30/s to 35/s
Whole Hog
Ultimate cost reduced from 3050 to 2240 points
Now disables other abilities and automatically fires
Attribute |
6v6 Value |
5v5 Value |
---|
Health |
250 |
350 |
Armor |
150 |
275 |
Shields |
0 |
0 |
Ult Charge |
1960
|
2300
|
Patch Notes - SIGMA Changes
HP reduced from 350 to 250
SP reduced from 275 to 150
Experimental Barrier
Regeneration rate reduced from 100 to 94 H/s
Kinetic Grasp
Cooldown increased from 12 to 13 seconds
Overhealth generation reduced from 60% to 40% of damage mitigated
Accretion
Direct damage increased from 40 to 50
Stun duration reduced from 1.2 to 0.7 seconds
Gravitic Flux
Ultimate cost reduced from 2300 1960 points
Attribute |
6v6 Value |
5v5 Value |
---|
Health |
400 |
375 |
Armor |
150 |
250 |
Shields |
0 |
0 |
Ult Charge |
1540
|
2050
|
Patch Notes - WINSTON Changes
HP increased from 375 to 400
AP reduced from 250 to 150
Tesla Cannon
Damage per second reduced from 75 to 60
Jump Pack
Cooldown increased from 5 to 6 seconds
Primal Rage
Ultimate cost reduced from 2050 to 1540 points
Punch damage reduced from 50 to 40
Attribute |
6v6 Value |
5v5 Value |
---|
Health |
450 |
450 |
Armor |
100 |
175 |
Shields |
0 |
150 |
Ult Charge |
1540
|
1850
|
Patch Notes - WRECKING BALL Changes
AP reduced from 175 to 100
SP reduced from 150 to 0
(total health is now 550)
Grappling Claw
No longer grants a shorter cooldown if fireball speed was not achieved
Impact damage reduced from 60 to 50
Knockback reduced by 15%
Adaptive Shields
Overhealth generation per target reduced from 100 to 75
Can no longer redistribute overhealth to allies
Piledriver
Cooldown increased from 8 to 10 seconds
Maximum damage reduced from 100 to 90
Minefield
Ultimate cost reduced from 1850 to 1540 points
Mine health reduced from 60 to 45
Damage reduced from 165 to 130
Attribute |
6v6 Value |
5v5 Value |
---|
Health |
200 |
325 |
Armor |
0 |
0 |
Shields |
200 |
225 |
Ult Charge |
2100
|
2500
|
Patch Notes - ZARYA Changes
HP reduced from 325 to 200
SP reduced from 225 to 200
Particle Cannon
Primary Fire damage range reduced from 95-190 to 70-160
Particle Barrier
No longer shares a cooldown with Projected Barrier
10 second cooldown
Projected Barrier
No longer shares a cooldown with Particle Barrier
Cooldown now starts when the ability is activated
8 second cooldown
Graviton Surge
Ultimate cost reduced from 2500 to 2100 points
DAMAGE HEROES
Attribute |
6v6 Value |
5v5 Value |
---|
Health |
200 |
250 |
Armor |
0 |
0 |
Shields |
0 |
0 |
Ult Charge |
2240
|
2450
|
Patch Notes - ASHE Changes
HP reduced from 250 to 200
B.O.B
Ultimate cost reduced from 2450 to 2240 points
Attribute |
6v6 Value |
5v5 Value |
---|
Health |
200 |
250 |
Armor |
0 |
0 |
Shields |
0 |
0 |
Ult Charge |
2310
|
2500
|
Patch Notes - BASTION Changes
HP reduced from 250 to 200
(total health is now 300)
A-36 Tactical Grenade
Self damage reduced by 50%
Self knockback briefly grants increased aerial mobility while in Configuration: Assault
Configuration: Assault
Movement speed penalty increased from 35% to 45%
Configuration: Artillery
Ultimate cost reduced from 2500 to 2310 points
Attribute |
6v6 Value |
5v5 Value |
---|
Health |
225 |
275 |
Armor |
0 |
0 |
Shields |
0 |
0 |
Ult Charge |
1680
|
2000
|
Patch Notes - CASSIDY Changes
HP reduced from 275 to 225
Deadeye
Ultimate cost reduced from 2000 to 1680 points
Attribute |
6v6 Value |
5v5 Value |
---|
Health |
200 |
250 |
Armor |
0 |
0 |
Shields |
0 |
0 |
Ult Charge |
2028
|
1850
|
Patch Notes - ECHO Changes
HP reduced from 250 to 200
Sticky Bombs
Direct hit + explosion damage reduced from 30 to 28.33
Duplicate
Ultimate cost increased from 1850 to 2028 points
Ultimate gain multiplier increased from 4.5x to 5x
Health pools when copying tanks now pulls from a predetermined array of health pools for each copy target:
D.va 250 HP / 200 AP
Doomfist 325 HP
Junker Queen 325 HP
Mauga 300 HP / 100 AP
Orisa 250 HP / 125 HP
Ramattra 325 HP
Reinhardt 300 HP / 100 AP
Roadhog 500 HP
Sigma 150 HP / 150 SP
Winston 300 HP / 125 AP
Wrecking Ball 400 HP / 50 AP
Zarya 175 HP / 150 SP
Attribute |
6v6 Value |
5v5 Value |
---|
Health |
200 |
250 |
Armor |
0 |
0 |
Shields |
0 |
0 |
Ult Charge |
1932
|
2125
|
Patch Notes - GENJI Changes
HP reduced from 250 to 200
Shuriken
Damage increased from 27 to 29
Deflect
Duration reduced from 2 to 1.5 seconds
Dragonblade
Ultimate cost reduced from 2125 to 1932 points
Attribute |
6v6 Value |
5v5 Value |
---|
Health |
200 |
250 |
Armor |
0 |
0 |
Shields |
0 |
0 |
Ult Charge |
1680
|
1850
|
Patch Notes - HANZO Changes
HP reduced from 250 to 200
Storm Bow
Full power damage increased from 120 to 125
Storm Arrows
Cooldown increased from 8 seconds to 10 seconds
Damage per projectile reduced from 75 to 70
Ammo reduced from 5 to 4
Dragonstrike
Ultimate cost reduced from 1850 to 1680 points
Attribute |
6v6 Value |
5v5 Value |
---|
Health |
200 |
250 |
Armor |
0 |
0 |
Shields |
0 |
0 |
Ult Charge |
1925
|
2100
|
Patch Notes - JUNKRAT Changes
HP reduced from 250 to 200
Frag Launcher
Damage reduced from 125 to 115
Concussion Mine
Cooldown increased from 7 to 8 seconds
RIP-Tire
Ultimate cost reduced from 2100 to 1925 points
Attribute |
6v6 Value |
5v5 Value |
---|
Health |
250 |
300 |
Armor |
0 |
0 |
Shields |
0 |
0 |
Ult Charge |
1610
|
1925
|
Patch Notes - MEI Changes
HP reduced from 300 to 250
Endothermic Blaster
Ammo reduced from 140 to 120
Secondary fire damage reduced from 85 to 75
Cryofreeze
Healing per second reduced from 62.5 to 50
Ice Wall
Health per pillar increased from 250 to 275
Blizzard
Ultimate cost reduced from 1925 to 1610 points
Attribute |
6v6 Value |
5v5 Value |
---|
Health |
200 |
250 |
Armor |
0 |
0 |
Shields |
0 |
0 |
Ult Charge |
2100
|
2200
|
Patch Notes - PHARAH Changes
HP reduced from 250 to 200
Rocket Launcher
Projectile speed reduced from 40 m/s to 35 m/s
Barrage
Ultimate cost reduced from 2200 to 2100 points
Attribute |
6v6 Value |
5v5 Value |
---|
Health |
250 |
300 |
Armor |
0 |
0 |
Shields |
0 |
0 |
Ult Charge |
1870
|
2100
|
Patch Notes - REAPER Changes
HP reduced from 300 to 250
Hellfire Shotguns
Damage per pellet increased from 5.4 to 5.8
Shadow Step
Cooldown reduced from 10 to 8 seconds
Death Blossom
Ultimate cost increased from 1870 to 2100 points
Damage per second reduced from 185 to 170
Attribute |
6v6 Value |
5v5 Value |
---|
Health |
200 |
250 |
Armor |
0 |
0 |
Shields |
0 |
0 |
Ult Charge |
2100
|
2300
|
Patch Notes - SOJOURN Changes
HP reduced from 250 to 200
Power Slide
Cooldown increased from 7 to 9 seconds
Overclock
Ultimate cost reduced from 2300 to 2100 points
Attribute |
6v6 Value |
5v5 Value |
---|
Health |
200 |
250 |
Armor |
0 |
0 |
Shields |
0 |
0 |
Ult Charge |
2310
|
2750
|
Patch Notes - SOLDIER:76 Changes
HP reduced from 250 to 200
Heavy Pulse Rifle
Damage increased from 19 to 19.5
Biotic Field
Cooldown reduced from 18 to 15
Healing per second reduced from 40 to 35
Tactical Visor
Ultimate cost reduced from 2750 to 2310 points
| Sombra |
Attribute |
6v6 Value |
5v5 Value |
---|
Health |
200 |
250 |
Armor |
0 |
0 |
Shields |
0 |
0 |
Ult Charge |
1484
|
1825
|
Patch Notes - SOMBRA Changes
HP reduced from 250 to 200
Virus
Cooldown increased from 6 to 7 seconds
EMP
Ultimate cost reduced from 1825 to 1484 points
| Symmetra |
Attribute |
6v6 Value |
5v5 Value |
---|
Health |
100 |
125 |
Armor |
0 |
0 |
Shields |
100 |
150 |
Ult Charge |
1680
|
2025
|
Patch Notes - SYMMETRA Changes
HP reduced from 125 to 100
SP reduced from 150 to 100
Photon Projector
No longer heals SP when damaging a barrier
Sentry Turret
Health reduced from 40 to 30
Teleporter
Health reduced from 300 to 225
Photon Barrier
Ultimate cost reduced from 2025 to 1680 points
Health reduced from 4000 to 3000
Attribute |
6v6 Value |
5v5 Value |
---|
Health |
200 |
250 |
Armor |
0 |
0 |
Shields |
0 |
0 |
Ult Charge |
2350
|
2142
|
Patch Notes - TORBJORN Changes
HP reduced from 250 to 200
(total health is now 250)
Rivet Gun
Ammo reduced from 18 to 15
Secondary fire ammo cost increased from 2 to 3
Molten Core
Ultimate cost reduced from 2350 to 2142 points
Attribute |
6v6 Value |
5v5 Value |
---|
Health |
150 |
175 |
Armor |
0 |
0 |
Shields |
0 |
0 |
Ult Charge |
1260
|
1375
|
Patch Notes - TRACER Changes
Model size reduced by 4%
HP reduced from 175 to 150
Pulse Pistols
Damage reduced from 6 to 5.5
Recall
Cooldown reduced from 13 to 12
Pulse Bomb
Ultimate cost reduced from 1375 to 1260 points
Attribute |
6v6 Value |
5v5 Value |
---|
Health |
200 |
250 |
Armor |
0 |
0 |
Shields |
0 |
0 |
Ult Charge |
1925
|
2125
|
Patch Notes - VENTURE Changes
HP reduced from 250 to 200
Base movement speed increased from 5.5 to 6 M/s
Explorer’s Resolve
Shield generation reduced from 40 to 25, now caps at 50 SP
Clobber
Total damage reduced from 70 to 65
Drill Dash
Cooldown reduced from 8 to 6.5 seconds
Total damage reduced from 90 to 65
Knockback reduced by 30%
Burrow
Damage reduced 55-110 to 40-80
Tectonic Shock
Ultimate cost reduced from 2125 to 1925 points
Damage reduced from 130 to 110
Enemies within 2.5 meters of Venture now receive 1.5x damage
Attribute |
6v6 Value |
5v5 Value |
---|
Health |
175 |
200 |
Armor |
0 |
0 |
Shields |
0 |
0 |
Ult Charge |
1540
|
1550
|
Patch Notes - WIDOWMAKER Changes
HP reduced from 200 to 175
Infra-Sight
Ultimate cost reduced from 1550 to 1540 points
SUPPORT HEROES
Attribute |
6v6 Value |
5v5 Value |
---|
Health |
200 |
250 |
Armor |
0 |
0 |
Shields |
0 |
0 |
Ult Charge |
2100
|
2300
|
Patch Notes - ANA Changes
HP reduced from 250 to 200
Biotic Rifle
Ammo reduced from 15 to 12
Sleep Dart
Cooldown reduced from 14 to 12 seconds
Biotic Grenade
Healing increased from 90 to 100
Damage reduced from 90 to 60
Nano Boost
Ultimate cost reduced from 2300 to 2100 points
Attribute |
6v6 Value |
5v5 Value |
---|
Health |
200 |
250 |
Armor |
0 |
0 |
Shields |
0 |
0 |
Ult Charge |
2310
|
2550
|
Patch Notes - BAPTISTE Changes
HP reduced from 250 to 200
Biotic Launcher
Damage per bullet reduced from 25 to 24
Explosion healing reduced from 50 to 35
Direct healing increased from 20 to 40
Regenerative Burst
Cooldown reduced from 15 to 13 seconds
No longer grants burst healing
Total self healing increased from 40 to 150
Total ally healing increased from 40 to 75
Immortality Field
HP reduced from 125 to 100
Amplification Matrix
Ultimate cost reduced from 2550 to 2310 points
Attribute |
6v6 Value |
5v5 Value |
---|
Health |
150 |
200 |
Armor |
50 |
50 |
Shields |
0 |
0 |
Ult Charge |
2800
|
2700
|
Patch Notes - BRIGITTE Changes
HP reduced from 200 to 150
(total health is now 200)
Inspire
Ally healing reduced from 15 hp/s to 12 hp/s
Rocket Flail
Damage reduced from 45 to 35
Repair Pack
Cooldown increased from 5 to 6 seconds
Initial healing increased from 25 to 35
Rally
Ultimate cost increased from 2700 to 2800 points
No longer resets the cooldown of Shield Bash
Attribute |
6v6 Value |
5v5 Value |
---|
Health |
200 |
250 |
Armor |
0 |
0 |
Shields |
0 |
0 |
Ult Charge |
2420
|
2650
|
Patch Notes - ILLARI Changes
HP reduced from 250 to 200
Solar Rifle
Damage reduced from 25-75 to 23-70
Critical damage reduced from 37.5-112.5 to 36-110
Ammo reduced from 16 to 14
Healing reduced from 115 hp/s to 105 hp/s
Healing Pylon
Cooldown increased from 12 to 16 seconds
Health reduced from 125 to 100
Now heals Illari at full effectiveness
Captive Sun
Ultimate cost reduced from 2650 to 2420 points
Sunstruck explosion damage reduced from 160 to 120
Attribute |
6v6 Value |
5v5 Value |
---|
Health |
200 |
250 |
Armor |
0 |
0 |
Shields |
0 |
0 |
Ult Charge |
2400
|
2525
|
Patch Notes - KIRIKO Changes
HP reduced from 250 to 200
Kunai
Ammo reduced from 15 to 12
Swift Step
Cooldown reduced from 8 to 7 seconds
Now begins on a 5 second cooldown after respawning
Now heals Kiriko for 40 hp
Kitsune Rush
Ultimate cost reduced from 2525 to 2400 points
Attribute |
6v6 Value |
5v5 Value |
---|
Health |
100 |
225 |
Armor |
0 |
0 |
Shields |
125 |
50 |
Ult Charge |
2000
|
2200
|
Patch Notes - LIFEWEAVER Changes
HP reduced from 225 to 100
SP increased from 50 to 125
Healing Blossom
Ammo reduced from 16 to 14
Thorn Volley
Ammo reduced from 80 to 60
Damage per projectile increased from 6 to 7.5
Petal Platform
HP reduced from 400 to 300
Cooldown reduced from 12 to 10 seconds
Tree of Life
Ultimate cost reduced from 2200 to 2000 points
Healing per pulse reduced from 90 to 75
HP reduced from 1000 to 900
Duration reduced from 15 seconds to 12 seconds
Attribute |
6v6 Value |
5v5 Value |
---|
Health |
200 |
250 |
Armor |
0 |
0 |
Shields |
0 |
0 |
Ult Charge |
2940
|
2650
|
Patch Notes - LUCIO Changes
HP reduced from 250 to 200
Sonic Amplifier
Damage per projectile increased from 18 to 20
Soundwave
Damage reduced from 45 to 30
Knockback distance reduced from 8 to 6.5 meters
Sound Barrier
Ultimate cost increased from 2650 to 2940 points
Attribute |
6v6 Value |
5v5 Value |
---|
Health |
200 |
250 |
Armor |
0 |
0 |
Shields |
0 |
0 |
Ult Charge |
1820
|
2000
|
Patch Notes - MERCY Changes
HP reduced from 250 to 200
Regeneration
Mercy heals 20 hp/s after not taking damage for 2.5 seconds
Caduceus Staff
Healing increased from 55 hp/s to 60 hp/s
Caduceus Blaster
Ammo reduced from 25 to 20
Valkyrie
Ultimate cost reduced from 2000 to 1820 points
Attribute |
6v6 Value |
5v5 Value |
---|
Health |
200 |
250 |
Armor |
0 |
0 |
Shields |
0 |
0 |
Ult Charge |
2900
|
2800
|
Patch Notes - MOIRA Changes
HP reduced from 250 to 200
Coalescence
Ultimate cost reduced from 2900 to 2800 points
Can no longer use Fade during the duration
Attribute |
6v6 Value |
5v5 Value |
---|
Health |
100 |
75 |
Armor |
0 |
0 |
Shields |
100 |
175 |
Ult Charge |
2310
|
2550
|
Patch Notes - ZENYATTA Changes
HP increased from 75 to 100
SP reduced from 175 to 100
Snapkick
No longer has increased knockback
Orb of Destruction
Ammo reduced from 25 to 20
Transcendence
Ultimate cost reduced from 2550 to 2310 points